Monday, August 3, 2015

Neo



Supers/Necessary Evil character:

NEO (Chester “Chaz” Williamson)

Born Chester Williamson, Chaz was a born nerd. He faced trouble in school and dissociated himself from reality, eventually latching onto the plot from the Matrix movies and believing them to be real. After the institution he was being detained in was hit by cosmic rays, he gained powers similar to his movie idol. As Neo, he now acts against the Agents of the Machine, who are usually authority figures like police and government agents. He's convinced this world isn't real, and often causes property damage and hurts bystanders without regard to the consequences. He is easily manipulated by villains into helping with their schemes, all it takes is a few references to the Matrix trilogy.

Race: Human

Edges: Jack of All Trades (Programming Uploaded), Two Fisted, Power Points, AB: Superpowers

Hindrances: Delusional (The world is not real, the Government is a tool of the Machines), Clueless (Due to Delusion), Vow (Free Humanity from the Machines)

Powers (15 PP)
TOUGHNESS (Stop Bullets) – 5 pts
+4 Toughness, must be activated. Stops attacks with telekinesis
ATTACK (I know Kung Fu) – 7 pts
+1d6 damage with melee weapons or unarmed.
Hits cause 1d4” knockback.
Can Focus and ignore all armor on inanimate objects for -4 to attack roll
FLIGHT (Whoosh!) – 2 pts
Fly at Pace, Climb equal to ½ Pace.
HEIGHTENED SENSES (See in Code) – 1 pt
+2 Notice

TRAITS
AGI d8
Fighting d8
SMA d6
Shooting d8
SPI d4
Taunt d6
STR d6
Knowledge (Computers) d8
VIG d6
Notice d4

Pilot d6
Parry 6

Toughness 9 (5 when unaware)

Charisma 0