Supers/Necessary Evil character:
NEO (Chester “Chaz” Williamson)
Born Chester Williamson, Chaz was a born
nerd. He faced trouble in school and dissociated himself from reality,
eventually latching onto the plot from the Matrix movies and believing them to
be real. After the institution he was being detained in was hit by cosmic rays,
he gained powers similar to his movie idol. As Neo, he now acts against the Agents of
the Machine, who are usually authority figures like police and government
agents. He's convinced this world isn't real, and often causes property damage
and hurts bystanders without regard to the consequences. He is easily manipulated by
villains into helping with their schemes, all it takes is a few references to
the Matrix trilogy.
Race: Human
Edges: Jack of All Trades (Programming Uploaded), Two
Fisted, Power Points, AB: Superpowers
Hindrances: Delusional (The world is not real, the
Government is a tool of the Machines), Clueless (Due to Delusion), Vow (Free
Humanity from the Machines)
Powers (15 PP)
TOUGHNESS (Stop Bullets) – 5 pts
+4 Toughness, must be activated. Stops attacks with telekinesis
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ATTACK (I know Kung Fu) – 7 pts
+1d6 damage with melee weapons or unarmed.
Hits cause 1d4” knockback.
Can Focus and ignore all armor on inanimate objects for -4 to attack
roll
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FLIGHT (Whoosh!) – 2 pts
Fly at Pace, Climb equal to ½ Pace.
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HEIGHTENED SENSES (See in Code) – 1 pt
+2 Notice
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TRAITS
AGI d8
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Fighting d8
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SMA d6
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Shooting d8
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SPI d4
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Taunt d6
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STR d6
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Knowledge (Computers) d8
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VIG d6
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Notice d4
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Pilot d6
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Parry 6
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Toughness 9 (5 when unaware)
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Charisma 0
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