Showing posts with label Comics. Show all posts
Showing posts with label Comics. Show all posts

Friday, July 6, 2012

Speedball!

I'm a big fan of the New Warriors, and my favorite is the masked marvel, Speedball! He's got a lot going on inside that noggin, despite what his teammates might think. I really hated his transformation into Penance, but I've only read half of vol 1, so there might be a transition that I missed. Anyway, here's an early Speedball, from vol. 1 of New Warriors!

SPEEDBALL
Robbie Baldwin
Solo d6 - Buddy d10 - Team d8

Kinetic Wonder, Lighthearted Spaz, Responsibility Deficient

-KINETIC FIELD
Kinetic Blast d8
Bouncing d10
Godlike Durability d12
SFX: Kinetic Absorption - On a successful reaction against a physical attack, convert your opponent's effect die into a Kinetic Field stunt or step up a Kinetic Field power by +1 for your next action. Spend 1 PP to use this stunt if your opponent's action succeeds.
SFX: Versatile - Split a Kinetic Field power into two dice at -1 step or three dice at -2 steps.
SFX: Collateral Damage - Instead of spending 1 PP, add d6 to the doom pool to create a Kinetic Field stunt.
SFX: Can't Touch Me - Spend 1 PP to ignore stress, trauma, or complications from physical attacks as well as gas, vacuum, and pressure.
LIMIT: Uncontrollable - Change any Kinetic Field power into a complication and gain 1 PP. Activate an opportunity or remove the complication to recover the power.

SPECIALTIES: Crime Expert d8

MILESTONES

The Masked Marvel

1 xp when you switch into or out of your secret identity.
3 xp when your personal life interferes with being a super hero, or someone close to you is harmed by your dangerous lifestyle.
10 xp when you reveal your identity to the world or when you give up being a superhero and live full-time in your more mundane life.

New Warrior

1 xp when you give support to another hero.
3 xp when you're given an official place on a team, or confront a team member about your place on the team.
10 xp when you either sacrifice something you hold dear for the benefit of your team or walk away from your team to avoid that sacrifice.

Monday, May 14, 2012

NO MORE HEROES: Brand New World

More than a year has passed since the Avengers foiled the alien invasion attempt in New York. In that time, many others have stepped forth to become defenders of humanity - groups like the Fantastic Four and the X-Men, and individuals like Daredevil and Spider-Man. Others like Blade and Ghost Rider lurked in the shadows, mysteries to the world. Together or alone they fought the evils that plague our world - super powered menaces, mutant terrorists, murderous gang leaders. We came to rely on Superheroes to protect us. Until the day they disappeared.
Iron Man was towing a wrecked oil tanker when it happened. Witnesses saw a strange purple light flash over him and then, poof! Iron man was gone, the oil tanker sinking to the depths. The same happened to Spider-Man, all that's left of him are videos of webs left whipping in the wind. Millions of eyewitness accounts described the same phenomenon - a purple flash of light, and then nothing. At the exact same moment, all around the world, the super powered beings we knew vanished.
That day saw our greatest villains taken the same way. Magneto was giving a speech from a captured television station. Victor Von Doom vanished from his castle in Latveria. A super-villain prison referred to as the Raft was emptied, as all the inmated disappeared in the same flash of purple light. In an instant, we were robbed of our greatest hopes and fears.
That was two weeks ago.
The rioting and insanity that followed the heroes wake is subsiding. Planet Earth is regaining its senses. But will this brand new world be safer? Will it make more sense? Or, having lived with gods and monsters among us, is it too late to go back?
 
Basically what I'm thinking is that players would create new street-level heroes who don costumes to fill the void left by the vanished superheroes. Only heroes who'd shown themselves prior to the event were taken, so someone who didn't use their powers in public before the event would still be around. They'd fight normal crime, which has skyrocketed since the heroes went away, and new villains who see the same opportunity.
I didn't explicitly state it in the blurb, but this game would be set in a version of the movieverse where all the Marvel movies happened. The Avengers and it's prequels plus the FF, X-Men, Spider-Man, Daredevil, Ghost Rider, and Blade movies. Let me know if there's any I forgot! This way we can tie in to lots of marvel heroes but the game should be much more accessible. A timeline for the universe might be a little tough since most of these movies weren't made with considerations for the others. For that reason, I figure I won't bother unless it becomes necessary.